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Post by captaindeadeye on May 16, 2016 20:14:30 GMT -6
I will start listing off what kinds of Supernatural and Humans you can take as a class in this thread.
Remember: You can create your own, with my approval!
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Post by captaindeadeye on May 16, 2016 20:21:29 GMT -6
Humans.
A real human, with nothing special about them except their ingenuity and ability to rapidly adapt to a situation and find a way to overcome any threat in front of them.
Humans have two special features about them: First, instead of the usual two skills to choose per level, they get three. This means Humans have a much wider variety of skills to choose and have plenty of skills handy. Secondly: They work well in a group setting, which means they can fill roles in a group easier then a Supernatural can.
Humans are a rather hard species to be, and it will be a challenge for anyone playing one as it requires a lot of thinking and planning to properly use your abilities and getting your equipment prepared for the fight ahead.
Beyond that, humans can have special traits that they may later discover..
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Post by captaindeadeye on May 16, 2016 20:30:00 GMT -6
The Magic Circle, "Mages"
The Magi of the world are humans or supernaturals who forgo their natural powers or talents to use the magical powers they were born with. Magi tend to study hard, and practice their magics as much as possible, but even a supernatural loses their natural abilities when they undertake the magical tests to unlock their potential. There are eight kinds of Magi.
The primary elements are Fire, Water, Earth, and Wind.
The second joining elements are Lightning, Nature, Light, and Dark.
Most magi tent to avoid a physical fight, preferring to stay behind their allies and cast their spells. However, this does not mean all Magi take this view..
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Post by captaindeadeye on May 19, 2016 20:06:55 GMT -6
Vampire Court VS the Werewolf Clan
These to ancient beings have existed since the beginning of time, and since then have been locked in an almost never ending hatred for each other. Many stories of these two beings have been made and passed down, with only some truth to them.
The Vampire Court is the system in which Vampires are lead. Unlike the rumors, Vampires only true enemies are prolonged sunlight, certain magics, and their need for blood. They can exist in light, but not for long, most in this current day end up wearing hat or hoods as this helps protect them, so long as the clothing is specially made. Vampires are granted faster then human speed, night vision, and a realm of magics know as "Blood Rituals" where they sacrifice their blood reserves to magical attacks. However, they are rather frail and can be easily overpowered by a stronger opponent.
On the opposite side, the Werewolf Clans number in small clans united by a very weak system of clan leaders. Werewolves come in two types: Canis and Lupus. Canis turn into wolves, and the strongest can be considered dire wolves in size. Meanwhile, a Lupus wolf turns into the creature most fantasy elements the humans make believe werewolves to be. They have very similar powers despite the different types of forms, both having similar human forms that are unchanged from a normal human. They can change at will to their other form, a Canis gains speed with a Lupus gains strength, they also have special moves that allow them to deal high damage or avoid it. However, they are both vulnerable to Magic, silver weapons, and as a species are know to be distrustful of modern technology such as guns.
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Post by captaindeadeye on May 19, 2016 20:21:18 GMT -6
The Neko Tribes, Mechnomancers, and Shapeshifters.
The Cat-folk, or Neko's to some humans, are a species of Human-like supernaturals from South America who were graced by their gods with the abilities of felines. They have excellent speed, hearing, eyesight, and were given the physical ears, tail, claws, and eyes of a feline. Neko's have a fascination with magic, so it is not uncommon to see a Neko joining the Magi order, while traditional Nekos tend to develop their natural abilities to be quick attacker, nimble acrobats, and even to the likes of spys.
The Mechnomancers were recently found by the Council of Supernaturals, they are humans who sacrifice a body part such as an arm or hand and replace it with a metal limb, and use a rare magic to control metals and shape them into what they need. Mechnomancers have one glaring weakness: Their magic seems to not play well with others, especially Water or Lightning.
Shapeshifters are one of the harder species to tag down, as they can become almost any living being. Shapeshifters generally come in two types: Animalistic or Bodyshifters. Animalistic shapeshifters alter their bodies to become animals, while Bodyshifters will alter their body to look like another human, or form their limbs into weapons. Their largest weakness is that, unlike other supernaturals, they do not really differ from humans physically, but must rely on forms to give them the boosts they need to defeat their opponent.
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Post by captaindeadeye on May 19, 2016 20:32:43 GMT -6
Phantoms and Chaplains
Phantoms are the deceased who were brought back to life, either of their own will or by a Necromancer. They are granted power from a special realm know as the Spirit Realm, and their powers are linked to a specific object they had while alive. Their powers can range from simple control of an element of magic to invisibility. As a Phantom they have control over the body and on the Realm of the living are as real to the touch as a human, but can turn incorporeal at will for some time. Their main weakness is to Magic, which disrupts their Phantasmal energies, and magical weapons will generally render a Phantom devoid of power.
Chaplains are an order of humans given power by their faith, and defend other humans from the Supernaturals. Their order was disbanded years ago when the Supernaturals went into hiding, but members with their power exist waiting for when they are needed. Chaplains are able to form a holy weapon, and use a holy type of magic unique to their order. While they may not rival the speed or strength of a supernatural, their Faith gives them many gifts to withstand their enemies.
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Post by captaindeadeye on May 20, 2016 19:09:26 GMT -6
Of Gargoyles and Seers
Gargoyles, beings made of stone stood perched in a constant oversight of the world, but some are able to come to life. While not restricted to night time only, Gargoyles are a rare sight to see and are usually only active when they must fulfill the duty they were made for. Gargoyles are rather slow when walking, but can fly and take plenty of punishment.
Seers are a mystery, a recent race discovered only a few years ago, Seers are Humans who are able to predict time and events and some can even alter them slightly. Seers tend to be passive, knowing that if they are needed their usefulness would be better served with the mind then a sword.
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